William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date . . .The Mona Lisa Overdrive. Enter Gibson's unique world–lyric and mechanical, erotic and violent, sobering and exciting–where multinational corporations and high tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace. Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous Sense/Net star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled . . . or even known. And behind the intrigue lurks the shadowy Yazuka, the powerful Japanese underworld, whose leaders ruthlessly manipulate people and events to suit their own purposes . . . or so they think.
When hackers seize the world governments everything changed for all of humanity. A new sense of hope arrived in the streets and young people everywhere embraced the new world order. However, what appeared to be a new found freedom soon turned out to be a new tyranny far worse than anything they imagined. William Waltz formed part of the new elite that guarded the regime, that is, until the regime turned on him.
Back in the not too distant dark ages, when giant bureaucratic wheels ground human rights under their weight, individuals were consigned as grist to be crushed into a uniform flour of humanity. Seeming perpetual motion mill stones of suffering still exist; but enlightenment is coming once again to human interaction.
These stories are representations of ethical hackers rewriting our shared futures. Definition of Ethical Hackers: on the side of human rights.
Continue reading “cyberhug.me: hacktivist cyberwars for human rights”
The New York Times bestselling author of such “high-tech dystopian thriller[s]”* as Neuromancer and Zero History presents his first novel since 2010.
Flynne Fisher lives down a country road, in a rural near-future America where jobs are scarce, unless you count illegal drug manufacture, which she’s trying to avoid. Her brother Burton lives, or tries to, on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go.
Continue reading “The Peripheral”
SPECIAL 20TH ANNIVERSARY EDITION —THE MOST IMPORTANT AND INFLUENTIAL SCIENCE FICTION NOVEL OF THE PAST TWO DECADES
Twenty years ago, it was as if someone turned on a light. The future blazed into existence with each deliberate word that William Gibson laid down. The winner of Hugo, Nebula, and Philip K. Dick Awards, Neuromancer didn't just explode onto the science fiction scene—it permeated into the collective consciousness, culture, science, and technology.
Continue reading “Neuromancer”